With every major release there are always issues with plugins no matter what game you play. Usually this can be resolved by changing the plugin’s code so that it matches any changes that were made, but in some cases it’s because something went wrong in the way Lua was implemented by the company.
Tag Archives: bugs
Episode 84: Mayor of Ik
April 17, 2011
This week we take time to discuss the PVMP Manifesto, changes to the /bug tool, the lotteries, store sales and more!
/Bug Tool Changes
April 14, 2011
We’ve mentioned the issue with the in-game /bug tool in a recent podcast (81 or 82, I can’t recall which) . The problem using the /bug command in-game was the bug panel was .. well … bugged.
Episode 30: Broken Taunts
March 21, 2010
This week we duo The Battle in the Tower and have issues with the Frigid Squall lieutenant. Yes, I understands that the Frigid Squall is supposed to switch targets but chasing me around the room isn’t exactly “switching targets” and so I blame Merric.
Volume III Book 1 Known Issues
March 1, 2010
An MMO is never complete and there are some things that just don’t get corrected in time for patch day. I typically find several complaints in forums and on twitter about things that Turbine knows about.














September 27, 2011
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