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Project Altoholism: Post-Isengard Update

April 30, 2012

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It’s been a while since I’ve discussed my altoholism and everything that goes a long with it. So, I thought I would write a little update as to what is going on with it so that those who were following the project would know what’s going on.

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Project Altoholism: Levels 50 – 65

January 4, 2012

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That’s right, in this round of leveling I’ve gone not 10, but 15 levels. Previously in my alt leveling project I’ve usually only covered 10 level increments, but after the release of Rise of Isengard it felt that Level 65, not 60 was a natural place for a stopping point

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Project Altoholism: Switching Mains

December 7, 2011

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I think most of us who have played any MMO for a considerable amount of time has been there. You find yourself in a situation where slowly, but surely you discover that one of your characters besides your main is taking up the majority of your time. Maybe it started innocently…

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Project Altoholism: The Warden, Levels 40-50

November 16, 2011

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When I started out with with the Warden I fell in love with it. I seriously thought that maybe this class would be one that would eventually replace my main of a Guardian. And as I leveled throughout the world of Middle-earth I was amazed at how everything was much easier and more laid back.

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Project Altoholism: Re-examining Mirkwood

November 10, 2011

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Ah, Mirkwood; vast forest inhabited by elves, orcs, spiders, and crazy adventurers. Previously it was the occasional holiday vacation spot of Hobbits and Dwarves, but now it has been besieged by the invading forces of the Free People who seek to root out the forces of evil from Dol Guldur. But as someone who went through Mirkwood right after its release how does the area hold up?

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Project Altoholism: Re-examining Moria

October 26, 2011

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It’s been a while since I’ve spent some time in Moria; I mean really spent some time in there. However, recently with the Fellowship walk and my wife putting a hold on her Minstrel until it had completed, I decided that I would pull out my Champion and run through a bit of Moria and really put the Rise of Isengard changes to test.

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Project Altoholism: The Hunter, Levels 40-50

October 11, 2011

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The Hunter class makes a strong play for being one of the most fun classes to play. Although some may see the class as a mindless DPS class (and I’ll admit I thought that a bit at first too) I think one of the reason we see so many Hunters is that playing one is just good fun.

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Project Altoholism: The Rune-keeper, Levels 40-50

September 8, 2011

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Ah, my Rune-keeper. This class is always so refreshing because I have a DPS class that can also do some reliable healing (even if I only use it for myself). It is always a much appreciated change of pace by the time I get to it in my leveling schedule.

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Project Altoholism: The Lore-master, Levels 40 – 50

August 3, 2011

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My Lore-master has sat on the sidelines of my alt project up until now because it was a character that I had played back in 2007 after my Guardian had reached the late 40’s and most of our regular gaming friends had moved on to (or back to) different games.

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Project Altoholism: The Champion, Levels 40 – 50

July 22, 2011

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The Champion has always vexed me a little. When I started the class I was a bit confused as I had thought it to be a whirling deathstorm of blades; hacking its way through orcs, trolls, and any other nasty denizen of Middle-earth that got in my way.

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Project Altoholism: The Burglar, Levels 40 – 50

July 14, 2011

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In this article I take a look at my experiences with the Burglar from levels 40-50.

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Project Altoholism: The Minstrel, Levels 40 – 50

July 8, 2011

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There really isn’t much that changed for me with the Minstrel in these levels. My plan for leveling pretty much just stayed the same as always. But I really can’t say I had many complaints.

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Project Altoholism: The Captain Levels 40 – 50

June 3, 2011

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The Captain is my first go-to character. Why? Sure, it may be slower than some character classes when you start off in the lower levels, but like all classes it really comes into its own as it levels. And as a solo player, while using a Captain I find myself surviving situations where other classes would die.

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Project Altoholism: Planning Levels 40-50

April 13, 2011

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What you need to know about levels 40-50 and what I consider the three main goals of these ten levels.

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Running into the SoA End Game

January 17, 2011

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Content. It’s one of the main things that keeps us entertained as we progress through the game. And although new content is being released we sometimes forget about what content lies within the lower levels.

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