The Bree-lands were little inhabited in the days of the War of the Ring, but they were a special place. The last home of good Men north of Gondor, save the lands where Rangers trod, is a green and pleasant place. It’s myriad lakes and fields, woods and downs, make for one of the more [...]
Author Archives | shipwreck
Beneath Your Feet: North Downs
April 3, 2013
“Many folk used to dwell away north, a hundred miles or more from here, at the far end of the Greenway: on the North Downs or by Lake Evendim.”
Beneath Your Feet: the Ettenmoors
February 27, 2013
The Ettenmoors is a tricky place to write about. The Moors, as we typically call them, are better known in LOTRO than they are in any other Tolkien adaptation.
Beneath Your Feet: East Rohan
February 6, 2013
There was much fanfare when it was announced that we players would be joining the Fellowship (or its remnants) in Rohan. The endless, rolling plains of the realm of the Horse-lords is perhaps second, depending on who you talk to, to the Shire for most idealized and beloved landscapes in Middle-earth.
Beneath Your Feet: Dol Guldur
January 21, 2013
The first missive for the new Beneath Your Feet takes us to southern Mirkwood and the stronghold of Dol Guldur.
Why Race and Nationality Matter
June 6, 2012
I have put a considerable amount of time and thought into the expansion of the Racial/National system in character creation and development. When we create our Elf, Man, Dwarf, or Hobbit, part of the process is choosing which “Nation” this character belongs to.
Why LOTRO Could Use Dynamic Content (and why it won’t get it)
May 30, 2012
LOTRO had a chance at this kind of exciting content. The first reason is obvious: in the Middle-earth of the books, Orcs and other baddies are constantly and consistently trying to ruin the civilization of Free People in the world.
Make LotRO Ad-Free
May 23, 2012
I’ve always had largely mixed feelings towards LOTRO’s free-to-play (F2P) model. On the one hand, it provides options for all players, is not essential to the enjoyment of the game, and lowers whatever obstacles there were for new players to get into the game and enjoy Middle-earth; on the other, the store casts a shadow on an otherwise elegant and enjoyable game and creates a lingering environment of greed as soon as one pries at all into the store and its related marketing schemes.













May 23, 2013
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