Pew-pew! What’s that sound? It’s the sound of the Hunter Developer Diary being released! (OK, that was admittedly very corny, but it’s hard to come up with introductions for Developer Diaries all the time.) So what’s coming up for Hunters? Let’s take a look!
New and Improved Skills
- Improved Split Shot
- Level 77?
- Increased area of effect
- Adds 1 Focus pip for every target hit
- Improved Distracting Shot
- Level 80?
- Greatly decreases threat
- Occurs even if the mob is immune to Daze
- Cry of the Hunter
- Level 83?
- New skill
- Affects up to 6 targets close to the Hunter
- Causes a Daze effect for 5 seconds
- Slows their movement for 10 seconds
- Grants the Hunter a +10% movement speed buff
- Grants the Hunter a small morale bubble
- Inductions cannot be set back while the bubble exists
- The Hunter will also be getting two new ports
As someone who plays a Hunter very casually these skills seem to be a pretty good addition to the Hunter’s repertoire. Improved Split Shot can be used to quickly increase Focus, Distracting Shot will be much more useful in instances, and Cry of the Hunter will be great for survivability.
Several other skills will also be changed “due to popular outcry”.
- Bright Campfire
- Hunter’s Art
- No longer an attack
- Focus cost reduced to 1 Focus pip
- Agile Rejoinder
- Always heals the Hunter
- Associated legacy increases the heal amount
- Quick Shot
- Threat reduction is increased in Endurance stance
- It will always reduce the Hunter’s threat despite any damage it does
- Now useable on the move
There are definitely some nice improvements to the skills listed here, which should help all Hunters out in the journey.
So on the plus side there are some good changes coming to the Hunter class in the Riders of Rohan expansion. However, are these the only changes that Hunters were hoping for with the expansion? I don’t know. In our recent post about the upcoming Guardian changes there were a few Hunters who posted comments that expressed concern that other classes will be able to function in multiple roles while Hunters can only fulfill one. Aside from that while it appears that (un-mounted) they will still be only able to fulfill the DPS role; they are still poised to be one of the best, if not the best DPS class within the game
What do you think?