My Lore-master has sat on the sidelines of my alt project up until now because it was a character that I had played back in 2007 after my Guardian had reached the late 40’s and most of our regular gaming friends had moved on to (or back to) different games. When I first started him I remember liking it quite a bit because it seemed that there was more thinking involved when it came to the Lore-master. It was more about choices such as what pet to use, what skills to use when, and how to deal with additional mobs. With my guardian I had a very reactive routine of using my melee skills, shield/parry chains/and taunts as much as possible (remember, this was before Overpower); mostly as they activated. However, with the Lore-master I found myself having to make very proactive choices of when to use crowd control skills, manage a pet, and when to use debuffs or damage skills in order to stay alive; and I thoroughly enjoyed it.
This time around I felt that the Lore-master was a bit more streamlined and a lot more robust than it was previously. I remember dying quite a bit in 2007, but now in 2011 I didn’t myself having that problem. As for my pet, I mainly stuck with the bear as a pet and eventually replaced it with the Eagle when I completed my level 45 class quest. I also felt that by spacing out debuffs and damage I was able to not draw too much aggro in the initial stages of the fight; allowing my pet to “tank” the initial damage in the fight. And most of the times I found myself doing quite well using this strategy.
Skirmishes were also a lot of fun with a pet and a soldier. And when I had an NPC along for the ride, I felt that I was leading a small army. These levels really are a great time for the Lore-master and it’s hard to go wrong. I really enjoy the though of leveling him some more in the near future.
Also, Sword and Staff is awesome.
|Skill||Skill Effect||Opinion||Level Obtained|
|Warding Knowledge: Drakes
||This skill creates an area on the ground that will decrease the tactical resistance and increase the chance to miss for all drakes within the area.||I don’t think I used this much, if it all during my time as a Lore-master. This might have been my short sightedness, but really the wards are a bit of a pain to use a lot in landscape mode, in my opinion. Maybe after the upcoming class changes in Rise of Isengard I’ll be more prone to use the consolidated skill.||40|
||A targeted skill that will decrease the Tactical Damage done on up to 5 targets in a 5 meter radius.||I’ll take any debuffs I can get, but this one feels a bit lack-luster. I’m not sure if I’ll use the new proposed trait The Study of Frost-lore, but it would add some decent functionality to this skill.||40|
||A targeted skill that will decrease the Armor Value by on up to 3 targets in a 5 meter radius.||I like this skill, and it’s definitely one that should be used when it can. It reduces the armor value for my targets by just over 1300 at level 50 which makes me a happy guy. Your fellowship will thank you as well.||42|
||Creates a damage shield on any fellowship member.||As I’m usually in the tank role I love damage a damage shield being placed on me. However, I was a little disappointed to discover I had to place this on my pet since I couldn’t place it on myself. But still, it’s better than not having one at all.||44|
||Creates an area on the ground that will decrease the movement of any mobs that travel through it; as well as increasing their fire vulnerability.||One of the staples of the Lore-master from my experience with those who are more experienced at playing the Lore-master. A lot of people pair this with fire spells such as Ents go to War since that is an AoE fire spell. My only warning would be that while it does a lot of damage it has a high chance of drawing aggro as well.||46|
||An AoE lightning damage spell that will also apply a 3 second stun.||A good spell, but the 2 minute cooldown kind of stinks. But, the 3 second stun makes up for that a little bit.||48|
|Ents go to War
||An AoE fire damage spell that will also apply a 6 second stun.||I wish I had gotten this skill, but unfortunately I didn’t finish the book. From what I’ve seen it’s a fairly big staple of Lore-masters.||39+
Legendary Class Book
||This skill allows for the Lore-master to summon an eagle to their side.||For some reason it was stuck in my head that there was an opinion that the Eagle is a horrible pet, but I have to say I like it. In fact, I liked it so much that I immediately went and got all the cosmetic skins I could get for it! I love the pet quite a bit.||Level 45 Class Quest|
|Trait Name||Trait Effect||Opinion||Level Obtained|
||Increases the morale, attack, critical chances, stealth detection, stealth and defensive capabilities.||I did not earn this, but it seems like a very cool skill if you’re heavily reliant upon your pet. However, there are a lot of good legendary traits and I’ve heard most people recommend passing on this one at least until the third Legendary Trait slot opens up.||39+
Legendary Class Book
|Sword and Staff
||This trait allows for Lore-masters to equip both a staff and a sword at the same time.||This is a MUST for all Lore-masters. Not only do you look awesome, but it adds additional stats to your character by making a previously empty slot occupied and it adds some DPS through skills like Staff-sweep.||39+
Legendary Class Book