The Champion has always vexed me a little. When I started the class I was a bit confused as I had thought it to be a whirling deathstorm of blades; hacking its way through orcs, trolls, and any other nasty denizen of Middle-earth that got in my way. I chose a dwarf not only because of their automatic yells, their stout nature, and their rich history; but because I have always imagined them to be one of the more openly hostile and warlike races of Middle-earth (when it has come to facing the “dark forces”). So imagine my surprise when I discovered that not only was a Champion’s response time a bit slow, but that most of my “quick attacks” were those that were due to auto-attacks. And at lower levels, going in to my Fervour stance seemed to be almost a death sentence until I was able to raise up my Morale a bit. I eventually chalked some of it up to inexperience with DPS classes and the rest to it being a low-level character.
Well, it’s been a year and 3 months since I first reported my thoughts on the Champion and I have finally reached the first level cap of 50. And I’m here to tell you, that leveling the Champion has been well worth the toil! He is everything I had hoped he would be. This guy is an unstoppable force to be reckoned with. I absolutely love his play-style and with some really good tips from you all as well as some adjustments to the class on the back-end by Turbine he is everything I want him to be. I really enjoy this character and his form of PvE that I actually spent a couple of levels in his 30’s just playing Skirmishes. He is a hard character to put down and from the looks of the upcoming changes to Champions, he is going to be even more versatile and dangerous than ever before. I personally can’t wait until I have the option of trying a shield-less tank in LOTRO, because as I’ve stated before those have been some of my most favorite classes to play in the past.
For Levels 40-50 I kept him with 3 into The Deadly Storm (Stalwart Blade, Eye of the Storm, and Improved Rend) and 2 of The Beserker (Vicious Strikes and Blood-lust) which seemed to work well for me. I would open with Battle-frenzy, Flurry, Blade-wall, Exchange of Blows, and then proceeded from there. Most things seemed to die very quickly before me, which always makes me a happy Champion. The only downside to my experience is that this was one of my alts that did not have the fortune to complete any of his book traits; so I didn’t get to experience any of the Legendary Skills that their completion brings. I’m hoping that Moria will fill them out, but we’ll see. If not there’s always Icy Crevasse and Attack at Dawn that I can try (although I didn’t fare too well on those with this guy for some reason). Outside of those few issues, again I have to say that playing this character was a lot of fun, but of course any tips you guys want to throw my way are well appreciated. So please feel free to chime in!
|Skill||Skill Effect||Opinion||Level Obtained|
||An on-defeat skill that gives 243-270 Power to your fellows.||A good skill that helps out if you can spare the power or if you’re willing to pop a potion.||40|
||This is a forced emote that makes players within 10 meters of you perform a cheer.||I admit it; I tried this several times in Bree, but ultimately I felt like a bit of a jerk so I stopped after several attempts.||40|
||A skill that transfers 15% threat from a fellowship member to the Champion.||A good tank/save-the-healer skill indeed. It can be very beneficial to use this.||42|
||A skill that transfers 25% of the threat from the Champion to a fellowship member.||Ah, as a tank I love this, but it’s hard to pull off sometimes due to targeting issues. My suggestion to any Champ who doesn’t want to be tanking would be to try to use it when you can.||44|
||This skill removes up to 3 Fear effects from the Champion.||A great utility skill that I know a lot of people are jealous of. Fear is the mind-killer after all.||46|
||An on-defeat skill that increases your Parry Rating by 400. The buff expires if out of combat for 9 seconds.||A great skill that should be used when you’re AoE-ing, however it also made me aware of an interesting trend of timed out-of-combat expiration buffs that Champs have. I admit that this kind of buff took some getting used to, but hey 400 Parry Rating is great.||48|
||A single-target attack that makes 3 attacks (2 Main-hand, 1 Off-hand) and increases your threat to that target. The attack cannot miss, be parried, or be blocked by an opponent on level; only evaded.||I wish that I had some experience with this skill, but sadly I didn’t earn it. It looks to be really good, though!||39+
Legendary Class Book
||Only useable at 60% health, you instantly drain power from mobs within 5 meters of you of their power while you regain power; your Melee Damage is increased by 25% for 30 seconds. Afterwards, your ICPR is reduced by 25% until you’re out of combat for 9 seconds.||I wish that I had some experience with this skill, but sadly I didn’t earn it. It looks to be really good, though!||39+
Legendary Class Book
||An AoE attack that makes 3 attacks at once (2 Main-hand, 1 Off-hand)||I wish that I had some experience with this skill, but sadly I didn’t earn it. It looks to be really good, though!||39+
Legendary Class Book
||A buff that has a 75% chance to reflect 37 damage upon receiving any Common, Fire, or Shadow Damage (Expires if out of combat for 9 seconds); gives you a –20% attack duration (Expires if out of combat for 9 seconds); +1304.6 in-Combat Power Regen; and increases your Melee Damage by 15%. (Both with a duration of 2m 30s)||I did enjoy playing around with this skill and it seems pretty useful. I’m curious to hear about how most champs choose to use it though.||Level 45 Class Quest|